February 08th, 2010
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Shadowbane News

Shadowbane Farewell
04/17/09 05:31 PM Alexandra

The Shadowbane Team shared the following with us here on their official forums :


Quote:
We come to you now with regret and sadness, but also happiness and pride. Regret and sadness that it has finally come to this and as of May 1, 2009 the Shadowbane servers will be powered down once and for all. Yet happiness that it lasted so very long, and pride to be able to stand before such a passionate community to thank you for your undying support and unwavering loyalty to Shadowbane.

Memories of Ages past and present will always remain in the hearts of those who fought for land and title, power and greed, and above all, the sword known as Shadowbane. Tales of epic proportions will be remembered and told for years to come. Allow me to remember the tales past with you one final time.

The Children of Aerynth formed communities, better known as Guilds, to achieve their common goals. These very Guilds built cities beginning with an acorn harvested from the World Tree. The World Tree’s acorns sprouted into stone trees, the Tree of Life, which served as the focal point to all cities within Aerynth. The Tree of Life was most important to these communities as they allowed for a sort of immortality to the spirits of the dead as they were linked to the Tree by powerful magic from which even the Wise couldn’t explain. From these cities raised Empires and Alliances but also brought the strife of war. Many wars would erupt among rival Empires creating fear and chaos across the fragments. Empires sought out the power of the One Sword to either bring Order to the world or to let Chaos reign freely. Humans, Minotaurs, Irekei, Northmen, Dwarves, Centaur Lords, and many other races filled the ranks of these Empires on the battlefields known as Aerynth, Dalgoth, and Vorringia over the Ages. In the distance, you could hear the roars of the fired buildings as they crumbled and collapsed into ashes and rubble, the consistent rhythm of the drums of war as Empire’s marched, and the sounds of gears and pulleys as Siege Engines fire upon resilient and towering walls as the many Empires engaged in battles across the continents vying for power and dominion. Alliances were formed to achieve common goals among various Nations only to be met with strife from within tearin...
Read more about Shadowbane Farewell


SHADOWBANEâ„¢: THE RISE OF CHAOS GOES GOLD
12/04/03 11:21 AM

Press Release:

Quote:

SAN FRANCISCO – December 2, 2003 – Ubisoft, one of the world's top game publishers, announced today Shadowbane™: The Rise of Chaos expansion pack has gone "Gold" and will be available nationwide beginning on December 9 at the manufacturer's suggested retail price of $19.99.

The expansion for Shadowbane, the critically acclaimed massively multiplayer online (MMO) game for the PC, will provide fans with an intense, hardcore experience featuring new high-level content, and a new race, the Nephilim, a chaotic fusion of demon and man that has arisen from the forces of darkness. In addition, the expansion provides new character classes, disciplines, an additional character slot, new macro zones, and enhanced environmental graphics like blood storms, acid rain, and tornados. Shadowbane: The Rise of Chaos is being designed and developed by Wolfpack Studios, based in Austin, Texas, and is operated and supported by Ubisoft's online gaming division ubi.comâ„¢, among the top five gaming portals in the world.

"Shadowbane: The Rise of Chaos will deliver the same great intense and strategic action that made it stand out in the MMORPG genre," said Jason Rubinstein, general manager of ubi.com.

"The Shadowbane community has been the most active and vibrant gaming site within the ubi.com portal and serves several million page views on any given month," said Frank Lucero, producer of Shadowbane. "The expansion pack will be well received by Shadowbane fans because of its balance of new areas, content, and storyline."


Shadowbane: The Rise of Chaos, set in a dark fantasy world burning with strife and unrest, will continue to expand the MMO genre into new uncharted territory. Its success and large fan following have been pinned to the game's ability to combine immersive role-playing with deep strategic elements such as city management, army creation, siege warfare, and economic development. Shadowbane is rated "T" for Teen by the ESRB and more information can be found on Shadowbane.com and on the official community site, The Chronicle of ...
Read more about SHADOWBANEâ„¢: THE RISE OF CHAOS GOES GOLD


...More News




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